AI Insights · Timothy · July 2022
Top 5 Three Kingdoms Games in Australia Q2 2022: Performance Overview
Explore the performance of the top 5 Three Kingdoms games in Australia for Q2 2022, highlighting trends in weekly downloads, revenue, and active users.
In Q2 2022, the top 5 Three Kingdoms games in Australia showcased a variety of performance trends across weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview of these metrics.
新三國志手機版, published by Sialia Games, saw significant growth in weekly revenue, peaking at approximately $31K in the last week of June. Active users, however, experienced a decline from 62 in late March to 34 by the end of June.
Dynasty Legends 2 from Taihe Interactive demonstrated varied performance. Weekly revenue fluctuated, reaching a high of around $6.1K in mid-April and ending June at about $3.2K. Downloads peaked at 487 in early May, while active users showed a slight decline from 502 at the start of the quarter to 346 by the end.
三国杀, published by 杭州游卡网络技术有限公司, experienced a decrease in weekly revenue from $10.6K at the beginning of the quarter to approximately $1.2K by the end. Weekly downloads remained relatively stable, fluctuating between 24 and 53. Active users showed a general upward trend, peaking at 180 in late April.
Three Kingdoms:Overlord by Bekko.com saw its highest weekly revenue in late April at $4.9K, ending June with approximately $2K. Weekly downloads varied, with a peak of 46 in mid-April. Active users remained relatively steady, ranging from 42 to 83 throughout the quarter.
Dynasty Origins: Conquest, published by YOOZOO (SINGAPORE) PTE. LTD., showed a consistent pattern in weekly revenue, with a peak of around $3K in late April and ending the quarter at $2.1K. Downloads were minimal, with the highest being 53 at the end of March.
For more detailed insights and data, visit Sensor Tower.